AI & Machine Learning

Capcom REX plans an AI-ready rebuild of its RE Engine

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Capcom is undertaking a significant overhaul of its RE Engine, the foundation for games like Resident Evil, with a long-term vision of creating an AI-generation game engine. This initiative, called REX, aims to integrate AI tools into the game development process, addressing challenges like increasing game size and team complexity. Notably, Capcom intends to release components like RE:Dox and RE:Log as open source, which could provide valuable insights into how large studios structure data and logs for machine readability.

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