It sounds like Dead by Daylight (DBD) has undergone significant growth both in terms of its player base and the team behind it. Here’s a summary of some key points from your conversation:
Growth and Development:
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Team Expansion: The studio, Behavior Interactive, has grown from a small team to one with over 500 people. This expansion allows for more ambitious projects but also necessitates new processes and departments like community management, marketing, and data analysis.
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Chapter Delays: There was a delay in releasing a chapter due to various factors including feedback from the community and ensuring quality. Despite initial concerns, this delay ultimately led to a stronger product.
Matchmaking:
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Current Issues: The current matchmaking system is seen as binary and competitive, favoring players who focus on quick kills or escapes rather than fostering diverse playstyles.
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Future Changes: Behavior Interactive plans to reimagine the matchmaking system to better align with DBD’s core values of creating unique scenarios and rewarding various play styles. They aim to allow players more freedom in how they enjoy the game without forcing a competitive mindset.
Community Engagement:
- Fan Feedback: The studio takes community feedback seriously but also acknowledges that delays can be
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