A cloned Game Boy, the GB Boy, has been identified as running games too fast due to an incorrectly specced 5 MHz oscillator chip, while the original Game Boy Pocket uses a 4.1943 MHz oscillator. Replacing the oscillator with a correctly rated one resolves the speed issue, though it introduces display flickering, suggesting potential issues with other low-quality components on the clone's circuit board. This highlights a common pitfall in hardware clones where cost-saving measures lead to performance and reliability problems.
Read the full article at Hackaday
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