The Asset Manager in the KickJS framework is a powerful tool designed to manage and resolve static assets within server-side code. It provides a clean, type-safe way to handle files that are read by your application's backend logic, such as email templates, JSON schemas, seed fixtures, PDFs, CSVs, etc., ensuring consistency across development and production environments.
Key Features of the Asset Manager
- Unified API: The manager abstracts away file system operations and provides a consistent interface for resolving asset paths.
- Type Safety: By generating TypeScript interfaces based on the manifest, it ensures that you can only reference files that actually exist in your project.
- Environment-Agnostic: It works seamlessly in both development (synthesizing manifests from
src/) and production (using pre-built manifests). - Testing Support: Allows for easy swapping of fixtures during testing without the need for complex mocking.
How It Works
-
Configuration:
- Define your asset map in
kick.config.tsto specify source directories, glob patterns, and optional destination paths.
- Define your asset map in
-
Manifest Generation:
- Run
kick typegenor letkick buildgenerate the
- Run
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