Director Zach Cregger recently weighed in on the industry’s shift away from physical media, acknowledging his own preference for digital downloads due to past experiences with lost or damaged discs. This development highlights a growing tension between companies prioritizing profitability through exclusive digital sales and consumers who value ownership and preservation of games—Sony still sold millions of physical copies last year. The move by Sony to discontinue disc support in 2028, alongside Microsoft’s potential shift, signals a broader industry trend that could impact how gamers access titles moving forward.
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