Full Circle, developer of the new Skate game, is restructuring and laying off staff less than six months after launching the game in early access, aiming to better support the game's long-term future. This move highlights the challenges faced by live-service games in retaining player interest and revenue through microtransactions, offering a cautionary note for content creators venturing into free-to-play models with monetization via microtransactions.
Read the full article at Engadget
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