Naughty Dog’s The Last of Us Online was not a side project but a major undertaking that consumed significant studio resources before being scrapped. This decision left the studio without a new game since 2020, highlighting the challenges in balancing large-scale multiplayer projects with single-player titles. Developers and tech professionals should watch for updates on Naughty Dog’s upcoming projects like Intergalactic: The Heretic Prophet to understand future development priorities.
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