Gaming

'This Is a Place You Come to Work Hard' - Wardogs CEO Justifies Crunch as a Balancing Act

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Bulkhead, the studio behind Wardogs, has stated they prioritize hiring individuals willing to accept periods of intense work, or "crunch," as part of their development cycle. This approach, while offering subsequent recovery time and company shares for those who participate, is likely to raise concerns about employee wellbeing within an industry increasingly focused on sustainable practices. The studio's commitment to a deliberate release schedule for the console version of Wardogs, currently slated for 2028, underscores their willingness to prioritize development pace over external pressures.

Read the full article at IGN


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