Advanced Dungeons & Dragons 2nd Edition rules are being clarified regarding iterative attacks and changing declared actions during gameplay. Players can now move half their movement rate and still perform all available melee attacks, balancing the advantage of ranged weapons. Additionally, players may delay their action until the end of the round if they change their mind about their initial declaration, except for spellcasters who cannot switch to a new spell mid-casting.
Read the full article at Recent additions | BoardGameGeek
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