Valve is launching the Steam Frame, a $1,049 standalone VR headset, marking an unexpected return to virtual reality hardware after years of seeming to abandon those ambitions. This signals a shift for Valve, as the broader VR market has largely moved towards more accessible, lower-cost options like the Meta Quest and hasn't achieved the revolutionary impact initially predicted. The initial reviews suggest a complex product that feels both technically advanced and somewhat lacking in refinement, so it will be interesting to see how consumers respond to this high-end offering.
Read the full article at Ars Technica
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